After years of development, countless iterations, and the invaluable support of our community, Remothered: Red Nun’s Legacy is now available. It has challenged us creatively, pushed us to grow as developers, and brought together artists, […]
Final Dev Diary – Shaping Fear Through Design
With our third and final Dev Diary, we take one last look at some of the creative and technical decisions behind Remothered: Red Nun’s Legacy and the process that helped bring the project to life. […]