We developed and promoted the award-winning Remothered: Tormented Fathers, the pure and realistic survival horror video game.
Psychology plays a huge role within the game: heroes and enemies are atypical and the line between good and evil is blurred. The plot is rich in unpredictable twists, and it is touching at the same time. The development of the game is similar to that of a film narration, where the player perfectly identifies himself with the character. The soundtrack, composed by Nobuko Toda (Final Fantasy, Halo, Metal Gear Solid) and Luca Balboni, enhances the terrifying atmosphere of the game.
Remothered: Tormented Fathers, is available for PlayStation®4, Xbox One, PC, and Nintendo Switch™. Furthermore, you can find the retail version of the game for Nintendo Switch™, PlayStation®4, and Xbox One.
The story revolves around Rosemary Reed, a fascinating 35-year-old woman, who reaches Richard Felton’s house, in order to investigate the disappearance of a girl called Celeste. The woman is greeted by Gloria, the nurse who takes care of the old Richard. When Dr. Felton understands Rosemary’s true intentions, the dread begins.
The endless combinations of game dynamics make the experience available to every gamer: stealth, action, strategic, hide 'n run. Deceive your stalker and block him in another area of the house. Attack your enemy and make your items more powerful. Carefully study the behavior of your stalker and his path. Don’t get too close to your enemy, act like an unperceivable shadow, hiding from his sight. Or just mix these dynamics together.
Characters in the story are everyday people that turn themselves into scary monsters.
Thanks to his impressive direction, Chris Darril puts into play a story rich with complex life-like characters.
Use the soundtrack and the 3D audio sound effects to understand when your stalkers are getting closer.
Your body is the only way to understand how you are doing.
Environments and characters have been conceived to be realistic and credible.
Nobuko Toda (Final Fantasy, Halo, Metal Gear Solid) and Luca Balboni wrote the music for the game.
Explore the mansion without worrying about empty moments or boring loading times.